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Pac man 99 abilities
Pac man 99 abilities




pac man 99 abilities
  1. Pac man 99 abilities how to#
  2. Pac man 99 abilities full#
  3. Pac man 99 abilities series#

a problem: It glitches in and out of existence.

  • Glitchy (glitch): The weirdest of the ghosts, Glitchy has.
  • Blinky will destroy you eventually if you give it the chance, so you need to either eat him first or send him to his death in the glitch void.
  • Blinky (red): Starts appearing around the 3000-point mark, and will wind its way through the maze targeting you.
  • But the same principle of avoidance and dodging applies here.

    Pac man 99 abilities full#

  • Funky (green): Funky, like Sue, travels in a group and is trapped to a single horizontal lane unlike Sue, Funky comes in a group of four, and travels at full movement speed.
  • Stay out of the three Sue ghosts's way, and you'll avoid being eaten by them.
  • Sue (purple): Sue always has two Sue buddies, and moves slowly (around 60 percent move speed) in one horizontal lane within the maze.
  • Keep moving and don't get yourself trapped in the maze, and you should be able to avoid Spunky with no problems.
  • Spunky (grey): Starts the game off sleeping in a corner if you get within five white Pac-dots of the ghost, it will wake and then chase you for five seconds or so if it can't catch you, Spunky will go back to sleep.
  • You can avoid Pinky by either not crossing or going down lanes that Pinky's guarding, or by running quickly across the lane and getting out of Pinky's vision. Once Pinky goes the entire distance of a lane, it will again start searching for you if it can still see you in an adjacent lane, it will again run down that lane. If you munch into Pinky's lane, the ghost will come racing down that stretch at 120-percent speed.
  • Pinky (pink): Starts off stationary at one end of a maze lane, ever-searching.
  • Clyde's set path tends to be more winding, however, and involves several turns.

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  • Clyde (orange): Like Inky, Clyde follows a strict path and doesn't much care for chasing you through the maze.
  • pac man 99 abilities

    Get in the ghost's way, however, and it will explode your Pac-Man without much thought. Inky (teal): Inky is the simplest (and the first) ghost you'll likely meet in Pac-Man 256: It follows a strict square-or-rectangular path through the maze, and won't follow you.Each of the ghosts has a unique and rather strange way of traversing the maze:

    Pac man 99 abilities how to#

    The best way to avoid Pac-Man's ghosts and climb ever upwards is to know how to beat them.

    Pac man 99 abilities series#

    You'll have some resistance in your desire to score points, of course: Stopping you from a freewheeling career in eating Pac-dots are seven ghosts: Blinky (red), Pinky (pink), Spunky (grey), Clyde (orange), Inky (teal), Sue (purple), Funky (green), and a new, 256-inspired ghost named Glitchy (who appears as a series of glitch-numbers followed by one of the ghost colors).īut Pac-Man 256 isn't sending you out to glitch-and-ghost minefields to die in a blast of pixelated glory unaided: You'll get some delightful powerups, point multipliers, and pixelated coins to aid you on your journey. Lucky for you, unlike a traditional Pac-Man game, this iteration endlessly scrolls upward: So you can escape the glitch as long as you can keep a forward bit-munching momentum. Dawdle too long at the bottom of your screen, and those colorfully-bizarre numbers will swallow your Pac-Man whole, ending the game. In good fun, Bandai Namco has brought this conceit back for Pac-Man 256-but instead of an outright crash, the "glitch" has been retooled as a time-eating monster. The title-and those ominous munching numbers at the bottom of the screen-are nods to an infamous glitch in the 256th level of Pac-Man, wherein a coding error caused the entire screen to slowly fill up with nonsense characters and crash the game. But there are a few quirks that separate it from your average Pac-Man experience.






    Pac man 99 abilities