

a problem: It glitches in and out of existence.
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Get in the ghost's way, however, and it will explode your Pac-Man without much thought. Inky (teal): Inky is the simplest (and the first) ghost you'll likely meet in Pac-Man 256: It follows a strict square-or-rectangular path through the maze, and won't follow you.Each of the ghosts has a unique and rather strange way of traversing the maze:
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The best way to avoid Pac-Man's ghosts and climb ever upwards is to know how to beat them.
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You'll have some resistance in your desire to score points, of course: Stopping you from a freewheeling career in eating Pac-dots are seven ghosts: Blinky (red), Pinky (pink), Spunky (grey), Clyde (orange), Inky (teal), Sue (purple), Funky (green), and a new, 256-inspired ghost named Glitchy (who appears as a series of glitch-numbers followed by one of the ghost colors).īut Pac-Man 256 isn't sending you out to glitch-and-ghost minefields to die in a blast of pixelated glory unaided: You'll get some delightful powerups, point multipliers, and pixelated coins to aid you on your journey. Lucky for you, unlike a traditional Pac-Man game, this iteration endlessly scrolls upward: So you can escape the glitch as long as you can keep a forward bit-munching momentum. Dawdle too long at the bottom of your screen, and those colorfully-bizarre numbers will swallow your Pac-Man whole, ending the game. In good fun, Bandai Namco has brought this conceit back for Pac-Man 256-but instead of an outright crash, the "glitch" has been retooled as a time-eating monster. The title-and those ominous munching numbers at the bottom of the screen-are nods to an infamous glitch in the 256th level of Pac-Man, wherein a coding error caused the entire screen to slowly fill up with nonsense characters and crash the game. But there are a few quirks that separate it from your average Pac-Man experience.
